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How to add mods to dragon age origins
How to add mods to dragon age origins










If your mod is for Awakening, it should only work in Awakening. Prevent the Awakening mod to interfere with Origins. If your mod is for Origins, it should only work in Origins. Prevent the Origins mod to interfere with Awakening. In the same way, my mod for Awakening was interfeering in Origins, breaking it (wrong scripts triggering, destroying the party recruiting). While working in my Origins mod, and then on my Awakening mod, I realized that my Origins mod was breaking Awakening (scripts were not triggering, and even objects were moving around!). Remember: IT'S YOUR RESPONSIBILITY TO ENSURE YOUR MOD DOES NOT BREAK THE GAME, THE EXPANSION, DLCS, OR OTHER MODS!! I'm hoping to save my modding friends some time. Tutorial to ensure your Awakening mod will not break Origins and vice versa!!! (includes screenshots and script code) 13.3 How can I stop items being imported into my campaign?.13.2 How can I import an item with my existing character to a new campaign?.13.1 What if my mod extends both Single Player and Awakening?.2 Disable Add-Ins : Suggested Disclaimer.

how to add mods to dragon age origins

1 Tutorial to ensure your Awakening mod will not break Origins and vice versa!!! (includes screenshots and script code).












How to add mods to dragon age origins